UNOFFICIAL RUST COMMUNITY SERVERMade with love by fans · Not affiliated with or endorsed by Facepunch StudiosOUR THANK-YOU →

OCTOBER 10, 2026 · NEW WIPE

Monsters Land is live

A fresh world, preserved permanent purchases, reset raid ranks, new boss homes and fixes for this wipe.

CURRENT WIPE

Welcome to Monsters Land

The gates are open. Bring friends, find the new encounter sites, and be careful at Old Sawmill and Train Yard.

Explore this wipe →

Browse the Magic Armory →

OCTOBER 10 · LIVE RELEASE

New world, familiar bad decisions

01

Monsters Land is open

The October 10 fresh wipe moved us to Monsters Land 1.2.2, a 4,096-size custom world. The server is open at 91.229.114.90:28100 with room for 100 players. Explore Old Sawmill, Fish Farm, Railway Depot, Abandoned Mines, Sinister Church and Last Height.

02

Bosses moved

DrugUser is at Old Sawmill. Dai guards the standard Train Yard. The new world's custom NPC placements were checked before opening.

03

Fresh start, permanent progress intact

Gold, current-wipe perks, ordinary XP and learned skills, TC-slot upgrades, quest progress and raid ranks/titles reset. Purchased Permanent Levels and announcement preferences carried over.

04

Magic and supplies

Magic's loot routes were updated for the actual Monsters Land world and passed their server checks. Industrial F1 grenade stacking compatibility was repaired; its checks passed too. Shop and supporting systems passed their current checks. If anything behaves oddly in play, please report it in Discord.

05

More planter space

The current limit is 10 small and 15 large Magic Planters per player.

PREVIOUS NOTES · OCTOBER 1–5

Earlier updates

01

Previous wipe: Egyptian World

The October 1 wipe brought Egyptian World 1.34, a 3,500-size custom map. That world was replaced by Monsters Land on October 10.

02

More hordes. Worse farm animals.

The natural horde target rose from 210 to 260 groups of ten. Infected livestock roam with ordinary hordes and can join kill-streak hordes: cows have 1,100 HP, bulls 1,400 and sheep 800. Watch for bull charges, sheep screams, plague clouds and stampedes. They reward Gold only, disappear on death, and cannot be skinned. Magic works except dancing.

03

Permanent SkillTree levels

Open /perks → Permanent Levels, or /permanentlevels. Each purchase costs 5,000,000 Gold and adds one permanent level. Repeat purchases up to the 100-level cap. Purchased levels carry into future wipes; ordinary XP and learned skills reset. Spend your available points again after a wipe.

04

Brain Extractor

A Legendary L96 with 20× headshot damage to approved hostile NPCs, a 20-round base magazine and attachment support. Body shots keep normal damage. Aim accordingly.

05

Eviction Notice

A Legendary Bolt Action that loads ten explosive 5.56 rounds per timed reload and spends all ten per shot—even on a miss. It one-shots eligible RaidableBases auto turrets, shotgun traps and flame turrets. Raid protections still apply; other targets and player bases cannot be damaged by it.

06

Free Doo Doo Box

Use /dungbox for one free collector per player. Place it to collect dropped dung within 30m. If yours is lost, /dungbox replace can replace it after a ten-minute cooldown; an existing placed collector must be removed first.

07

Type your Shop quantity

Click the quantity number, type how many you want, and press Enter to update the total. Then Confirm. Prices, stock and inventory space are checked again when you buy.

08

Magic grenade stacks

Pookie Panic and Flame Surprise can restack to ten. Splitting and sorting matching Magic grenades preserves their effects.

09

Livestock around bases

Native livestock breeding requires Tool Cupboard coverage. Native farm animals genuinely lured by players can be kept around a base; hostile infected animals remain subject to base protection. The dung collector does not change horse digestion speed.

EARLIER FIXES · OCTOBER 1–5

Less friction, more apocalypse

  • Fridge conveyor food stacking and sky-base portal placement received fixes.
  • Flame Surprise now lures reachable monument scientists, including Rail Reaper and Hazmat Hex. Monument NPC combat snapping was repaired.
  • Dungeon returns protect against fall damage and refresh combat state. External kill-streak hordes and bosses stay outside dungeon runs.
  • Secret Box and Secret Coffin resist combat damage, so a stray shot during a fight should not destroy the hunt.
  • Zombies no longer board vehicles. Patrol helicopters are disabled.
  • Eviction Notice now fills its magazine after the reload finishes. Brain Extractor supports attachments and has its updated headshot multiplier.
  • Announcement welcome/tip preferences are kept through future wipes. Use /announcements to choose your settings.

Report a problem in Discord with the time, location and what you were doing. Exact details help us reproduce it.

Still useful from September

Voidarzenegger is a reloadable 2,000-round minigun with 2.5× damage. Dungeon parties allow one buyer plus two current teammates. Each participant gets three personal attempts, and teammates alive and inside at completion share the reward.

Need the controls?

Personal Minicopter requires its 30,000-Gold perk. Pocket Recycler costs 120,000 Gold and uses /rec. Player corpses and death bags last 30 minutes.

Search player commands →