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HOW THIS WORLD WORKS

Not vanilla. Not apologizing.

The special rules and systems that shape every wipe, explained without the machinery behind them.

01

Strict PvE

Players and player buildings cannot be damaged by other players. Save the violence for zombies and raid bases.

02

Hordes everywhere

Hordes travel in groups of seven. Named Roamers, Elites, and Bosses bring unique loadouts, tougher stats, and special loot.

03

Kill-streak airdrops

Your streak resets on death. Every exact tenth zombie kill gives one 15% roll for a private fast airdrop, arriving in roughly five seconds.

04

Player-bought raid bases

Buy a challenge with scrap: Easy 300, Medium 600, Hard 900, Expert 1,200, or Nightmare 1,500.

05

Team TC limit

Each team shares a maximum of three tool cupboards. Plan compounds together.

06

Serious farming

Each player may use 15 small and 15 large planters. Crops yield 3x and need no water or light. Gene Selection enables /setgene GGGYYY for 2,000 Gold per use.

07

Personal recycler

Linked Survivors use /recycler get or /recycler place, /recycler pickup, and /recycler status.

08

Marker taxi

Use /taxi, place a fresh map marker, and follow the prompt. Use /taxi cancel if plans change.

09

Respawn kit

Normal respawns receive a hazmat suit, loaded MP5 with 60 spare rounds, two syringes, and a pumpkin. Suicides do not receive a kit.

10

Protected gear

Magic, Mechanic, and other authenticated special items cannot be forged with a copied name or skin and cannot be tucked into backpacks.