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HOW THIS WORLD WORKS

Not vanilla. Not apologizing.

The player-facing rules and systems that shape every wipe—without a plugin list or admin machinery.

Project: Plagued guide art for Secret Box, Secret Coffin, Expert raids, and Nightmare raids
Project: Plagued guide art for secret events and purchased raid tiers
01

Strict PvE

Players and player buildings cannot be damaged by other players. Ordinary roaming zombies also ignore foundations; save the demolition for purchased raid territory.

02

Hordes of ten

The natural target is 260 groups of 10, or 2,600 nominal ordinary members. This is not a total NPC cap or a count of enemies fighting players at once. Hordes may merge, keep 0.65 m spacing, and do not target animals, ordinary NPCs, or monument bosses.

03

Three TCs each

The limit is three Tool Cupboards per individual player, not three shared across a team.

04

Farming without chores

Each player may place 10 small and 15 large Magic Planters. Player-grown crops max at 3x base yield and need no water or light. Skill Tree harvesting yield and luck apply only to wild or world pickups such as corn, berries, food and resource collectibles, and diesel—not planted crops. Eternal Plants protects eligible full-health ripe owned crops from dying before harvest. Harvesting consumes the plant normally, including corn.

05

Current-wipe building perks

Free Building keeps your placed blocks from collapsing for lack of support and survives restarts for the current wipe. Instant Base Upgrade uses /up and /down and charges the full materials.

06

Fast processing

Furnaces auto-split and smelt at 5x speed; quarries and pump jacks run at 5x. The Instant Recycler perk makes any recycler you start near-instant. Only a quarry's owner can place its lock; other players need the lock code to use it.

07

Monsters Land this wipe

This wipe runs Monsters Land 1.2.2, a custom 4,096-size world. DrugUser guards Old Sawmill and Dai guards Train Yard. Use /outpost for the social hub.

08

Teleport limits that make sense

Home travel allows 99 uses per day with 3 saved Homes. /outpost and /island each allow 5 trips per day.

09

Private encounters

Use /encounter to buy a private Bradley fight. Patrol helicopters are disabled. The Bradley encounter stays leashed to its territory; use /encounter status or /encounter cancel to manage it.

10

Player-bought raids

Use /buyraid to purchase and spawn Easy, Medium, Hard, Expert, or Nightmare Raidable Bases. Expert includes 10 layouts with 8 scientists and 150 loot entries; Nightmare has 10 layouts with 10 scientists and 180 loot entries. Random map raids remain disabled.

11

Secret Box + Secret Coffin

While either event is active, authenticated ZombieHorde deaths have a conservative 1% clue chance. The clue reveals the live map grid and exact four-digit code for the correct container; each event pays 10,000 Gold.

12

Personal fuse controls

Run /fuseui, choose a supported explosive, set a time inside its displayed range, and save. The setting follows you and applies to supported explosives you throw or drop; blacklisted utility explosives keep normal behavior. Players only choose their own fuse inside the owner-configured range. The server owner retains global control of defaults, minimums, maximums, the blacklist, and dud settings.

13

Staggered infected reach

21 melee profiles now range from 0.90× to 1.90× reach, reducing same-point pileups. The other 3 loadouts remain ranged.

14

Backpacks and sorting

Persistent /backpack storage, Quick Sort, and AutoPickup reduce inventory work. AutoPickup handles approved roadside barrels and approved opened containers with backpack overflow; ownership edge cases are intentionally not promised here.

15

Death-container timers

A slain zombie converts to a loot bag almost immediately, and that converted bag lasts 15 minutes. Other NPC corpses and unowned dropped bags last 5 minutes; player corpses and player-owned death bags last 30 minutes. /backpack storage is separate.

16

Night of the Plagued

Between Rust hours 18:00 and 6:00, an authenticated zombie kill has a 50% chance to summon a 600-HP Dracula. Up to 32 can be active; they retreat at sunrise.

17

Kill-streak surprises

Every 20 authenticated zombie kills, there is a 50% chance for 1,000 Gold; otherwise a one-shot horde of 5–7 appears.

18

Fast event loot

Supply Signals arrive fast and locked crates open after three minutes. Authenticated ZombieHorde corpses also carry a 2% diesel chance.

19

Useful creature comforts

Attacking NPCs and bosses shows health, /mymini manages a personal minicopter when available, /vlock protects vehicles, and rotating tips can be toggled with /announcements.

20

Livestock and dung

Infected sheep, cows and bulls reward Gold, leave no loot and cannot be skinned. Native livestock breeding requires TC coverage. Use the free /dungbox command for a collector covering 30m around the placed box.

21

Stable rhythm

The server restarts around 1:30 AM and 1:30 PM Eastern, with a countdown. The current Shop configuration resets Gold and Shop perks on a map wipe. Purchased Permanent Levels survive wipes; ordinary XP and learned skills reset. Permanent VIP is a separate optional supporter title.

THE RIFT

Dungeon parties

Open /dungeon to pick a tier. Easy: five waves, 5,000 Gold entry, 25,000 Gold total reward. Medium: ten waves, 7,500 entry, 40,000 reward. Hard: fifteen waves, 15,000 entry, 75,000 reward.

Three parties can run concurrently. The buyer pays and may invite two current Rust teammates. Each participant gets three personal attempts; a death returns that player outside with their inventory while the remaining team continues. Re-enter to resume the current wave.

Waves have 30-second breaks. Teammates alive and inside at completion split the reward; you have up to ten minutes to loot before automatic return. Use /dungeon leave to exit early. If the buyer leaves, the run ends without refund or reward; a guest leaving forfeits their own place and share.

Need the exact command?

The command directory is searchable and includes the complete fuse ranges.

Browse player commands →

See this wipe's map →