
Door? What Door?
Built from: Rocket Launcher
Loads seven rockets per reload. Point the loud end away from your friends.
Official Rust item art · Default skin21 AUTHENTICATED ODDITIES
Absurd weapons, very real consequences. All 21 weapons below are currently live.
Your wipe starter: The Armory began with 7 weapons and has grown to 21. Use /startermagic once per wipe to receive one random weapon from the entire current 21-weapon Magic Armory. Every weapon shown below can be rolled.
Damage multipliers apply to approved hostile NPCs unless the description says otherwise. Custom skins link to their Steam Workshop creators; unskinned weapons use official default Rust item art.

Built from: Rocket Launcher
Loads seven rockets per reload. Point the loud end away from your friends.
Official Rust item art · Default skin
Built from: Semi-Automatic Pistol
A 24-round pistol that deals 3× damage to approved hostile NPCs.
Official Rust item art · Default skin
Built from: Waterpipe Shotgun
A single-shot monster dealing 40× damage to approved hostile NPCs.
Official Rust item art · Default skin
Built from: Salvaged Icepick
Produces 5× sulfur when mining sulfur nodes.
Official Rust item art · Default skin
Built from: Jackhammer
Deals 2× damage to approved hostile NPCs and never loses condition.
Official Rust item art · Default skin
Built from: Chainsaw
Harvests nearby trees within 15 metres when its sweep triggers, with a safety cap of 100 trees.
Official Rust item art · Default skin
Built from: M249
A 500-round M249 dealing 2× damage to approved hostile NPCs. It accepts all normal 5.56 ammo types.
Official Rust item art · Default skinBuilt from: Python Revolver
Infinite and reloadless. Every shot rolls a random payload, and the chaos can include rockets.
Workshop skin: Mayday Python ↗Built from: Double Barrel Shotgun
Fires 120 shots per reload, deals 2× damage, and does not lose condition.
Workshop skin: SteamPunk DBS ↗Built from: Assault Rifle
A 60-shot rocket-fed AK. It uses compatible rockets from your inventory and only allows native rocket damage inside active player-bought raid territory.
Workshop skin: Neptune - Assault Rifle ↗Built from: Combat Knife
Produces 3× flesh and skinning yields. It multiplies with your normal skinning progression.
Workshop skin: Natural Ruby Knife ↗Built from: F1 Grenade
Stacks initialize to 10. Throw one to summon a powered M249 sentry with 100 rounds for up to 120 seconds. It targets hostile NPCs only.
Workshop skin: Fortune F1 Grenade ↗Built from: Crossbow
Deals 3× damage to approved hostile NPCs and never needs to reload.
Workshop skin: Military Crossbow ↗Built from: Pump Shotgun
A bright-pink pump shotgun using normal ammunition and dealing 8× damage to approved hostile NPCs.
Workshop skin: Valentine's Day Heart | Pump Shotgun ↗Built from: Hunting Bow
A landed arrow adds 10 rapid Tesla ticks for 87.5 shock damage against approved hostile NPCs.
Workshop skin: NEONWIRE BOW ↗Built from: Eoka Pistol
Fires an MLRS rocket while keeping the Eoka's normal ignition and failure behavior.
Workshop skin: Protector | Eoka Pistol ↗
Built from: Stone Spear
A construction hit leaves two live satchel charges. The charges are intended for active player-bought raid territory.
Official Rust item art · Default skin
Built from: Minigun
A one-use, non-reloadable minigun that launches 300 live chickens toward your aim point instead of dealing direct weapon damage.
Official Rust item art · Default skinBuilt from: Custom SMG
A 75-round SMG dealing 3× damage. Each unique landed shot heals you for 1 HP.
Workshop skin: Void Venom SMG ↗Built from: Salvaged Hammer
Deals 2× base damage and heals 25 HP per landed swing. Its damage stacks with Melee Training.
Workshop skin: Master of pain ↗Built from: Pickaxe
The final hit on an ore node randomly awards 1,000 of that resource—or drops a live survey charge at your feet.
Workshop skin: Gold Chains | Pick Axe ↗