Door? What Door?
Built from: Rocket Launcher · Infinite durability
Loads seven rockets per reload. Point the loud end away from your friends.
Steam Community Market: Glory Rocket Launcher ↗44 PLAYER-APPROVED ODDITIES
Absurd weapons, very real consequences. All 44 weapons below are obtainable on the hosted server.
Your free wipe starter: Use /magicstarter once per wipe for one random weapon from the live 30-weapon starter pool. This is separate from Magic Choice vouchers, which always let the player choose and are never random.
Audited reward pools: Generic unnamed zombies can drop all 44 public Magic weapons at the unchanged 1% base chance. The voucher catalogue has 40 fixed choices, the starter and boss pools have 30 each, and the generic NPC pool has 43. The full zombie catch-all is intentional because there are now more Magic weapons than named infected profiles.
Featured releases: Pookie Panic, Dance SAR, The One Percent, Rain Check, Dead Man's Draft, Critter Converter, Devil's Dream, Flame Surprise, Voidarzenegger, Brain Extractor, and Eviction Notice appear in all five approved routes: starter, generic zombie, boss, generic NPC, and voucher pools.


For the first 10 minutes of each UTC hour, authenticated horde odds rise from 1% → 3% and approved NPC odds rise from 2% → 6%. Named monument bosses keep their 25% Magic roll. A 15-second audible warning announces the start; the end message tells you when normal odds return.
All authenticated Magic weapons have infinite durability. Damage and special effects apply only where their cards say they do. Workshop skins link to their creators; original Project: Plagued artwork is labeled separately.
Built from: Rocket Launcher · Infinite durability
Loads seven rockets per reload. Point the loud end away from your friends.
Steam Community Market: Glory Rocket Launcher ↗Built from: Semi-Automatic Pistol · Infinite durability
A 24-round pistol that deals 3x damage to approved hostile NPCs.
Steam Workshop: Heat Seeker | SAP ↗Built from: Waterpipe Shotgun · Infinite durability
A single-shot monster dealing 10x damage to approved hostile NPCs.
Steam Workshop: Heat Seeker Waterpipe Shotgun ↗Built from: Salvaged Icepick · Infinite durability
Produces 5x sulfur when mining sulfur nodes.
Steam Workshop: Oil Getter Icepick ↗Built from: Jackhammer · Infinite durability
Deals 2x damage to approved hostile NPCs and never loses condition.
Steam Workshop: Asteroid Breaker | Jackhammer ↗
Built from: Chainsaw · Infinite durability
A durable chainsaw dealing 5x damage. It does not instant-harvest or sweep nearby trees.
Official Rust item artBuilt from: M249 · Infinite durability
A 500-round M249 dealing 2x damage to approved hostile NPCs. It accepts normal 5.56 ammunition.
Steam Workshop: Heat Seeker | M249 ↗
Built from: Eoka Pistol · Infinite durability
Chains lightning through up to 8 zombies and searches near a missed impact.
Project: Plagued Magic sign art
Built from: Multiple Grenade Launcher · Infinite durability
Consumes a full six-round reload per shot, strongly pulls zombies into the initial impact, then detonates.
Project: Plagued Magic sign art
Built from: Chainsaw · Infinite durability
A Tesla chainsaw with 150 maximum fuel that consumes 10 Low Grade Fuel per tick.
Project: Plagued Magic sign art
Built from: Torch · Infinite durability
Press RELOAD to blink 20 m. Unsafe destinations are cancelled, and fall protection is applied after arrival.
Project: Plagued Magic sign art
Built from: Acoustic Guitar · Infinite durability
Fires a sonic cone that becomes stronger as zombies weaken and executes targets below 10% health.
Project: Plagued Magic sign art
Built from: Paddle · Infinite durability
Press RELOAD to arm it. The next hit launches a zombie and splashes nearby targets.
Project: Plagued Magic sign artBuilt from: Python Revolver · Infinite durability
Infinite and reloadless with a 2x balance multiplier. Each shot rolls a non-rocket payload.
Steam Workshop: Mayday Python ↗Built from: Double Barrel Shotgun · Infinite durability
A 120-shell double barrel dealing 2x damage to approved hostile NPCs. Reloading consumes real shotgun ammunition.
Steam Workshop: SteamPunk DBS ↗Built from: Assault Rifle · Infinite durability
A 60-shot rocket-fed AK. Native structure damage is restricted to an active player-bought raid territory; approved hostile NPCs can be hit outside raids.
Steam Workshop: Neptune - Assault Rifle ↗Built from: Combat Knife · Infinite durability
Produces 3x flesh and skinning yields and multiplies with normal skinning progression.
Steam Workshop: Natural Ruby Knife ↗Built from: F1 Grenade · Infinite durability
Throw one to summon a powered M249 sentry with 100 rounds for up to 120 seconds. It targets hostile NPCs only.
Steam Workshop: Fortune F1 Grenade ↗Built from: Crossbow · Infinite durability
Deals 3x damage to approved hostile NPCs and never needs to reload.
Steam Workshop: Military Crossbow ↗Built from: Pump Shotgun · Infinite durability
A bright-pink pump shotgun using normal ammunition and dealing 8x damage to approved hostile NPCs.
Steam Workshop: Valentine's Day Heart | Pump Shotgun ↗Built from: Hunting Bow · Infinite durability
A landed arrow adds 10 rapid Tesla ticks for 87.5 shock damage against approved hostile NPCs.
Steam Workshop: NEONWIRE BOW ↗Built from: Eoka Pistol · Infinite durability
Fires an MLRS rocket while keeping the Eoka's normal ignition and failure behavior.
Steam Workshop: Protector | Eoka Pistol ↗
Built from: Stone Spear · Infinite durability
A construction hit leaves two live satchel charges for active player-bought raid territory.
Official Rust item art
Built from: Minigun · Infinite durability
A one-use, non-reloadable minigun that launches 300 live chickens toward your aim point.
Official Rust item artBuilt from: Custom SMG · Infinite durability
A 75-round SMG dealing 3x damage. Each unique landed shot heals you for 1 HP.
Steam Workshop: Void Venom SMG ↗Built from: Salvaged Hammer · Infinite durability
Deals 2x base damage and heals 25 HP per landed swing. Its damage stacks with Melee Training.
Steam Workshop: Master of pain ↗Built from: Pickaxe · Infinite durability
The final ore-node hit either awards 1,000 of that resource or drops a live Survey Charge, Bean Can Grenade, or F1 Grenade at your feet.
Steam Workshop: Gold Chains | Pick Axe ↗
Built from: Blowpipe · Infinite durability
Always loaded and requires no darts. It fires a high-velocity rocket only when it can consume 100 gunpowder per shot.
Project: Plagued Magic sign art
Built from: Hatchet · Infinite durability
Every final modified wood payout also grants the same amount of Charcoal, including gather-rate and Skill Tree bonuses.
Project: Plagued Magic sign art
Built from: Baseball Bat · Infinite durability
Deals 3x normal damage. Authenticated hits against zombies drop Horse Dung.
Project: Plagued Magic sign art
Built from: Waterpipe Shotgun · Infinite durability
Each shell becomes a random ballista or catapult payload.
Project: Plagued Magic sign art
Built from: Longsword · Infinite durability
Uses Workshop skin 931970404, deals 4x damage, calls lightning, and makes zombies within 5 m of the struck target ignore the wielder for 4 seconds.
Project: Plagued Magic sign art
Built from: MP5A4 · Infinite durability
A 90-round, 2x-damage MP5A4 that accepts any pistol ammo. Every shot creates a random-colour player-level firework explosion.
Project: Plagued Magic sign art
Built from: F1 Grenade · Infinite durability
Each reward gives 10 Bee Grenades. A thrown bear grows for about 8 seconds to roughly twice player height, lures real zombies, plays Xylobones-style audio, then ends in a C4 visual and a blast against approved hostile NPCs, including infected livestock and monument scientists. Matching grenades restack to 10.
Steam Workshop: Bee Grenade ↗Built from: Semi-Automatic Rifle · Infinite durability
A 16-round Retrowave SAR that makes an eligible authenticated horde zombie dance harmlessly for 8 seconds. It keeps normal shot damage against monument scientists, who do not dance; infected livestock do not dance either. The same target has 6 seconds of retrigger immunity, with at most 16 simultaneous dancers.
Steam Workshop: Retrowave SAR (stockless) ↗Built from: HMLMG · Infinite durability
Deals 1.6x damage. Every bullet has a 1% chance to become a 325-damage incendiary rocket.
Steam Workshop: Redemption HMLMG (Transparency) (Cut Sights) ↗Built from: LR-300 · Infinite durability
Deals 1.5x damage. Each hit has a 5% chance to call 3–5 MLRS rockets at the impact point; the 450-damage rockets share a 20-second player cooldown.
Steam Workshop: Heat Seeker | LR300 (noglow)(Iridescent)(cut sights) ↗Built from: Assault Rifle · Infinite durability
A 60-round AK dealing 1.75x damage. Each zombie kill has a 5% chance to spawn another hostile zombie—never a friendly one.
Steam Workshop: AK47 Zombieland ↗Built from: Semi-Automatic Rifle · Infinite durability
Each zombie hit has a 4% chance to transform that target into a random animal for 180 seconds.
Steam Workshop: Jungle Predator SAR ↗Built from: Semi-Automatic Pistol · Infinite durability
A 100-round SAP, fully automatic at a 0.12-second repeat delay. Regular, HV, and incendiary pistol ammo all trigger its effect: 1.5x damage, +12 fire damage per zombie hit, and 5 seconds of ignition.
Steam Workshop: SAP From Hell ↗Built from: F1 Grenade · Infinite durability
Each reward gives one signed stack of 10 Fire and Brimstone F1 grenades. After landing on reachable ground, it lures authenticated horde zombies and reachable monument scientists for 5 seconds, plays a scream, then creates four flame turrets for 15 seconds. Damage hits approved hostile NPCs and is credited to the thrower; players and bases are protected. Matching grenades restack to 10.
Steam Workshop: Fire and Brimstone Grenade ↗
Built from: Minigun · Infinite durability
A reloadable minigun with a 2,000-round magazine and 2.5x damage to approved hostile NPCs. Use /voidreload to choose its ammunition.
Official Rust item art
Built from: L96 Rifle · Infinite durability
A Legendary L96 with 20x headshot damage to approved hostile NPCs, a 20-round base magazine, and native attachment support. Body shots keep normal damage.
Official Rust item art
Built from: Bolt Action Rifle · Infinite durability
Loads 10 explosive 5.56 rounds per timed reload and spends all ten per shot, even on a miss. One-shots eligible RaidableBases auto turrets, shotgun traps, and flame turrets; raid protections still apply. It cannot damage other targets or player bases.
Official Rust item art